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AndrewTriesToRace

AndrewTriesToRace@lemmy.ml
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Yep I picked that for sure, it’s such a great effect. We use it for my team paints also, we have a pattern that fades from being a different colour from the base to the same colour but different spec

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Nice! Love the black/grey pattern of the bottom layer especially

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My team has a fair few people in it who pretty much only do the big enduro events, and it bugs me how they can not touch the sim for months and still be so dang fast 😂

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Haha maybe I’m not used to Lemmy/Jerboa or I’m just blind, but I did not realise that post was a poll… I just replied. So that’s one missing vote for iRacing.

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99% of the time it’s iRacing for me, I get way more from well structured racing against real people than anything else so nothing else is really going to compete

Also Dirt Rally 2, and I need to try a fully modded Richard Burns Rally again, been too long

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There are often very cheap deals for new subs for a few months, and if you love it you can resub on black Friday for a discount also.

I’ve definitely spent a lot more on it now, but I also took a loooong time to spend anything more than the sub price. And now there’s even more base content than when I was new. I was happy racing the mx5 for ages before being tempted into any purchases. Now you got those, GR86, Vees, FF1600 and more, all great cars. Plus oval stuff

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Slowdown system could be refined or redone for sure, I don’t know what delta it’s going off on lap 1 but it is slowww. The incidents though? Even with today’s tech, the infinite possibilities and nuances of possible contacts mean any system at all, no matter how impressive, will be flawed and get it wrong sometimes. Simplest solution, imo, is a no-fault system that is tuned to expect some bad luck

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Ah, incident point system is fine by me. An unfortunate 4x like this goes away quickly if you’re safe overall.

It’d take a next level AI system to assign fault to contacts correctly and consistently, so I believe the actual incident requirements to increase or decrease your SR is tuned damn well to account for the odd unavoidable contacts

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Showing GMT plus auto conversion to my local timezone is super nice

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Great track, felt odd to me in the gt4 at first but had a great flow after a while, and the racing is excellent

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