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Ashelyn

Ashelyn@lemmy.blahaj.zone
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BLOOD IS FUEL.  
HELL IS FULL.```
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Fools! My legend dates back to the twelfth century.

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Opposite end of the aisle here, but I hope my comment is welcome. I think a lot of this stems from the bioessentially prescriptivist attitudes a lot of people have. It’s for similar reasons that trans women are often framed as predators in women’s spaces that trans men are framed as “smol beans” to protect, or misguided by the Trans Agenda™. It’s an assigning of hyperagengy to AMABs and hypoagency to AFABs, and it’s really gross.

The most “fun” part I’m guessing is when you call it out as a reactionary attitude and cue the shock and horror to the thought, that maybe unsolicited infantilization doesn’t paint transmascs in the positive light they think it does.

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This is entirely unsubstantiated but I’ve heard it’s been used to groom minors on Xitter

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Well in that case you starve a slow death of malnutrition as your body is unable to properly process any of the food you eat, unless it’s also rotated 180 degrees along the 4th axis

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What a phenomenal country to allow this sort of thing to occur at all

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So am I supposed to flip the sushi over to dip the fish side in the soy sauce? That seems a bit awkward

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I mean, bosses input reading my heavy attack to suddenly turn their three move combo into a four move combo 50% of the time feels a bit lame. For instance the dancing lion suddenly going into the spray carousel after it would have exhausted its combo and rested otherwise. My main issue is on the inconsistency.

Don’t get me wrong, that fight was really fun and I overcame it, but there are many such cases where it feels overtly like the game just threw in the extra attack as a “fuck you” while trying to learn the mechanics. There might be a subtle cue to the boss’s body language I didn’t see but there’s also the issue of the camera in encounters with large enemies.

On the whole though, as frustrating as it may be at times, often there’s still an underlying pattern. The only fights I think are explicitly unfair are the ones with adds or multiple enemies that add a lot of uncertainty especially if some are off camera. The twin gargoyle fight comes to mind, as does the Godskin duo where you explicitly have to kill both around the same time or the other respawns.

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