B20bob
Came here from reddit, this place is pretty chill, I think I’ll stick around.
So, I’m not a scientist, but I’ve watched plenty of space and ocean documentaries because it’s interesting to think about, so I’m pretty qualified, right? So, space is actually the opposite of heavy. It’s a vacuum, so the vessels designed to operate there have to deal with holding pressure IN, instead of out. Also, there’s no big ass squid in space to eat you, lmao.
Well said. I’ve been using fusion 360 for a few years now, but have to admit that I only recently began working on properly constraining my sketches. I didn’t realize how many issues it was causing me until I began doing it right and stopped having said issues.
I think personally, I would also add a step to this process which would be to take a picture of the geometry in question with a ruler right up against it (to be able to scale the reference image in fusion). It probably won’t be perfect, but I think it does help as a starting point that you can then make adjustments to as needed.
I recently bought a 3d scanner, so I’m curious to start using that to scan in reference geometry. Should be interesting.