HiImThomasPynchon [des/pair, it/its]
Yes, it is I, reclusive author Thomas Pynchon
Will you become somehow wetter when you enter the White House or will the drying accelerate?
Unfortunately, the average American voter is so thoroughly brainwashed that their only frame of reference is “Stuff didn’t get better, so let’s try the other guy.”
All Cats Are Baby
Most of what you know from 40K still applies. It’s just narrower in scope, as it’s restricted to just the one planet.
Also, “Fighter” is a bit of a misnomer, as there aren’t “classes” in WFRP, per se. Like there are a bunch of different careers that fall under the “Fighter” archetype, and even if you don’t pick one of them, you can still spec your character to be good at fighting. Chaos warrior is a career, but it’s not designed as one you can take from the off. The good news is that the adventure we’re playing does give you the option to take that career at some point.
Closest thing I have to compare it to is Chaosium/Call of Cthulhu and early D&D. You have a d100 that you roll against the appropriate skill or stat, with your rank in said skill or stat as the DC. If you roll lower than your stat, you succeed. Difficulty is added or subtracted from the relevant stat
Example: Your charm skill is a 30 and you’re interacting with someone who likes you, so you get a +20 to charm and so your DC is effectively 50 for that roll.