Kootta
I would focus on having fun and making sure you stay within a cohesive theme instead of building around a single card or two.
It helps to familiarize yourself with the color archetypes for the set and the mechanics.
If you want an indepth guide to the set and draft sim check out this site
What’s the momir thing?
I’m sure each instance has it’s preferred way of how they want to run things.
Eventually one of them will thrive more than others or they’ll all be able to coexist.
I think it would be best to let them organically grow and see where it goes .
The Singularity can be so oppressive in the right hands.
I went up against one who could hold a 3gen across maps pretty damn well.
The EMPs definitely need to be adjusted because there were times we could coordinate well enough to shut down his ability. Problem is I’ve seen just how crazy he gets when you don’t have them in hand. The overclock is no fucking joke.
I think the chapter is a good one and it’s nice to see them take feedback and apply some tweaks right away.
I’m hoping a change to Made for This will be made. Definitely don’t agree in getting a free haste for just being hurt.
Botany Knowledge Prove Thyself Windows of Opportunity Residual Manifest
Healing changes made me keep Botany as I find teammates doing fuck all if they don’t get get healed.
Prove Thyself cause I find a lot of killers just jamming slowdowns since the perk changes began.
Windows has been my crutch perk since Kate released. I saw a huge rise in usage since the last shakeup so I fear this may get nerfed.
Residual is my only free slot I change around. Just trying to learn how to use a flashlight at the moment. Don’t want Killers getting scared and bringing Lightborn.