LinuxUserGD
LinuxUserGD@feddit.de
Joined
0 posts • 3 comments
Gentoo user and indie game developer All Games #madewithgodot #Godot #godotengine
Should work if “10” is also declared as a variable with type “i64” I think?
“Please include this when reporting the bug to the project developer.”
So just search if there is already an issue on GitHub (e. g. https://github.com/godotengine/godot/issues/70506#issuecomment-1368316996 ) and file a bug report otherwise.
Maybe try previous stable 4.1.1 release.