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NMSGalacticHub

NMSGalacticHub@lemmy.world
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I was thinking that Worlds 2 could potentially be creepy enough to be the Halloween update

but I’m happy with this too

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WOOOO HALLOWEEN UPDATE!

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I’ll respond to this with what I said to one of the other AI-enthusiast-non-NMS-players commenting here:

I brought up this topic to gauge the general response from members of this community - I absolutely am not interested in discussing AI content as a concept with AI enthusiasts or other people who are not members of this community.

Also, the example you linked is completely unrelated to No Man’s Sky. Unsurprisingly. So that doesn’t apply here at all.

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HALLOWEEN UPDATE

I BELIEVE IN SPACE HALLOWEEN!

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I don’t know if by “find” you mean “find on your own”, but if not, here are some nice ones I found. The End of Certainty 11F-6 is my love… that glowing red diplo glyph, that circular “magazine” or whatever it is. Beautiful.

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Voltaic staffs and Sentinel multi-tools have the best damage stats. Atlantid doesn’t perform as well in terms of pure damage.

In practice though that doesn’t mean much… if you do competitive PVP, you will probably use the Blaze Javelin anyway, and that’ll kill an enemy in the same number of shots regardless of what type of multi-tool you use (as long as it’s S-Class). It’s like a 4? shot kill so, say you have a total of 4000 HP (I’m just making these numbers up to demonstrate the concept) - it doesn’t really matter if each shot does 1,100 or 1,300 points of damage, you’re still going to kill them in 4 shots. If you do PVE, you’ll be able to easily shred any Sentinels with a fully upgraded multi-tool regardless of what type.

That’s just my understanding though. I’m not a dataminer so I’m speaking more from experience than knowledge of the actual values or code.

I don’t know the specific stats for the Atlas Sceptre but generally Expedition rewards are relatively middle-of-the-road for their category, so I’d expect Atlas Sceptre to perform like an average Voltaic Staff.

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If you’re looking for something to do outside of the story, I’d also recommend checking out the Galactic Hub Project civilization! Many end-game players (including me, playing since release night) have found that it adds substantial life into the game.

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No worries, that couldn’t matter less to me. I brought up this topic to gauge the general response from members of this community - I absolutely am not interested in discussing AI content as a concept with AI enthusiasts or other people who are not members of this community. You’re right about that part.

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If you don’t have any actual background in music - I certainly don’t - I recommend using the TheoryTab portion of Hooktheory’s website. It puts it in a format almost exactly identical to the Bytebeat interface. Some songs don’t translate well, but others translate very well.

I can’t help you with the Waveform Modulator, though. That one, I just mess around with it until it sounds good… although come to think of it, I know a few actual musicians who take the same approach lol.

I was able to make a really good version of “This is Halloween” from Nightmare Before Christmas. However, I tried making “Happy X-Mas (War is Over)” by John Lennon and it didn’t translate very well because the Bytebeat really can’t do the jingle-bell noise at all.

The other thing you can use it for is logic. For example, creating a series of scrolling lights (maybe for Christmas lights or an 8bit light display, idk) is much easier when you use a Bytebeat and Bytebeat Switches rather than trying to create logic circuits to accomplish everything.

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It’s not a paradigm shift. It’s the developing standard for the non-corporate internet in general. As you are not a member of this community, I will not be replying to you further.

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