PapstJL4U
If you only need something like buttons, sliders and other simpel, non-user-account driven stuff, than Streamlit.io is an option.
A simple requirements.txt and shipping your Python app with an .bat or .sh that just does:
open venv start main.py in venv closr venv
should be a hood intermediate step from cli script to gui
My current focus:
- hall effect sensor to avoid stick drift
- i prefer the xbox layout for sticks
- abxy button layout, because not all pc games support ps buttons
- cabel, cuz lighter and no sudden loss of input
Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.
easy to not vote with “fuck you money”, if your own inaction fucks up, you can just leave
I feel like people dont understand, that the RT part in rts will always be the important part.
If you free up macro work, people will micro harder. WC3 got rid of most of the macro demand of SC and in consequence you will lose if you dont micro your units ik battle.
SC1 had build pipe lines and it wad still better to issue commands seperatley, because the player is more flexible.
A strategy is worthless if it csn be executed and the limits of execution create strategy.
Extraordinary pathing and all-select created the a-click deathball, that is one of the most boring ways to see, play and lose to.
KDEConnect - I use it on Windows and android phone. Very nice when you get security codes or links on phone, want to send files or when I want to control audio|video and I watch from the couch.
in general: Fdroid nearly always has a more feature rich and performant alternative