Tater291
Someone asked a while back how much work Claudius would be… whether CIG would have to replace a million different audio files or not. Would be nice to see how far along they are with that.
Not a major game mechanic per-se, but I’m looking forward to a better contract system. All of these professions will be great, but without the ability for players to contract other players, they all fall short. Imagine a mining captain issuing a contract for players and they automatically get paid out a set amount for the work they put in. That system is going to really improve the game!
It’s a little alarming that they’re just prototyping the rest of salvaging at this point. You think this work would have been done while the T0 functionality was being worked on?
I always have a mini panic attack when I think about all the mechanics for this game that are just ideas that came out of CR’s ass. Development on some major parts of the game (exploration) hasn’t even started yet.
When flight ready Hull C