TeaHands
Alt account of @TeaHands@lemmy.world, for modding purposes.
Add stuff, commit stuff, push stuff. Like 99% of the time that’s all you need to know how to do, especially if you’re working alone.
But I think maybe part of the problem is people think it’s going to be a lot more complicated than that, and who wants to learn something big and complicated when you’re already trying to learn game dev, you know? At least that’s my theory.
I didn’t want to mention that in the op because I didn’t want to confuse anyone coming into this for the first time, but you’re right it can be a problem.
I’d expect (and correct me if I’m wrong here) that by the time someone is running into this issue they’re generally going to be experienced enough to know about the basics of version control. But there are options, Git LFS is one, Perforce is another, and some folks self host their own instance of Gitlab to get around repo size limits of sites like Github.