TheGreatFox
I’ve been playing Dragon Link.
Playing it poorly, but it’s fun.
According to the /r/ModCoord thread, those are humans, kind of - the first one was a friend of the only active former mod that had an AI write that text for the lulz and posted it. The second was someone that copied it, hoping for exactly this result. And then, with two identical posts, the memelords took over.
Fun fact about going below 0 HP: Third Edition D&D tracked that. At 0 you were staggered, below that unconscious, and at -Con Score negative HP you died.
This being D&D 3.x (3.0/3.5/Pathfinder 1e), there were abilities that extended that limit, abilities that let you stay conscious below 0 HP. I’ve seen someone play a build that was always at negative HP, with a limit of something like -300 before dying, and got bonuses for being in the negatives.
Totally. Third edition D&D (and its continuation Pathfinder 1e) is amazing for doing the most insane things you can come up with. So many janky combos to be had, with an utterly absurd amount of choices, and characters tend to make more build choices each level than a 5e character does in their entire career. Downside, it’s less newbie-friendly because that many options can be overwhelming. But it’s perfect for those that tried 5e and found it too shallow.
Why is it only you and Shadowheart?
By the time you get to the goblin camp, you should have encountered Asterion, Gale, Wyll, and Lae’zel.
Companion Locations
The first two are near the crashed Nautiloid (tentacle ship), before the goblin fight in front of the grove. Asterion to the west of the ship, Gale to the east at the fast travel point. Wyll is easy to miss, but he’s training the tiefling kids inside the druid grove. And Lae’zel got herself trapped by tieflings, south of the grove, should be on the way to the goblin camp.