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TreseBrothers

TreseBrothers@kbin.social
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15 posts • 10 comments

Indie game devs going 10+ years strong. We make deep, highly-replayable RPGs.

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Thanks! Definitely one of our inspirations. We used to play the tabletop RPG quite a bit before focusing more on our own homebrew systems.

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Vague but interesting. Look forward to hearing more about it!

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Oh nice, thank you!

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Any chance you could edit your top-comment to include a link to Steam Next Fest itself? https://store.steampowered.com/sale/nextfest

The submission URL itself has a typo in it unfortunately, and I’d really encourage folks to browse through Next Fest and see what they can find beyond the 10 most popular ones. 🙂 Next Fest is a great event for indies, but it does suffer from Steam always seeming to set up these “rich get richer” loops where the games that came into Next Fest with the most wishlists (often from having the biggest marketing budgets), are the ones they make most visible, without providing any curation of or means for user-surfacing of lesser-known but promising titles.

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Much appreciated! The visuals on this game are really a huge step up for us. It’s also our first 3D game, so a whole new pipeline for all of that.

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It’s definitely worth it, but if this is your first cRPG and you’re on a budget I’d at least start the game first and see if you’re liking it through the first act. You can add in the DLC at any time; it will work with an existing save game.

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Indie dev here. Went full-time on it with my brother several years back. Currently working on our 9th game – Cyber Knights: Flashpoint.

It’s a squad tactics heist RPG. XCOM-like combat, extensive stealth options, and a cyberpunk setting & stories inspired by over a decade of tabletop RPG campaigns we’ve played.

This is our first game made with Unity; it’s been a learning experience but feels very worth it.

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XCOM series is great. Unfortunate so many of the lead creators have left Firaxis lately.

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