XenoStare
All the layoffs were inevitable with the extremely obvious bubble in any computer related jobs. Same as dotcom bubble with a bunch of superfluous hires for superfluous tasks and ridiculous budgets that were not going to pan out. So yes now we’ll have tons of unemployed programmers and art departments from companies overhiring for at least a decade.
love this post 🫡 be pedantic and hold onto the old ways.
- find a pirate station with a high value smuggling mission
- keep accepting and canceling mission, filling inventory with the smuggling good
- warp home to a base with a place to sell
makes tens of millions in like half an hour with almost no setup. Just need a base with a warp and a trading post. Haven’t played in a bit so maybe patched out but it wasn’t in the major update prior to this one.
no
ay I chose the weird galaxy ending and got to Budullangr immediately, been having a blast out here for a while. So many metal fingers and planets full of carbon that I easily set up bases worth millions a day idn abt 20 hrs.
Damn I’ll try out the Bionicle game, haven’t played a shooter on a DS since some late-2000s CoD though.
It varies a whoooole lot depending on preparation and beans but I’ve certainly had somehow sorta salty tasting coffee. One bagel place I used to go to every morning had especially bad, salty tasting coffee from the bitterness. I was tired one morning and accidentally used salt instead of sugar, forgot I had added anything except creamer, and didn’t think about how salty the coffee was until 3/4 of the way through it because of the aftertaste.
Usually pour over is far less bitter, the French press coffee I make isn’t salty at all but is bitter, moka pot coffee I make is neither bitter nor salty.
Coffee usually has no sodium in it so it isn’t literally salty, probably just the bitterness, or it’s just from the water source.
…Yes, I don’t believe that Mozilla will kill itself over that or potentially have someone commit felonies to leak info abt government surveillance and subpoenas. But FF is open source so anyone would see a backdoor or notice versions not matching. For user data FF Sync is, afaik, encrypted in a way that Mozilla can’t access.
The devs can just put their extension on GitHub or host it on their own website. Issue is just visibility.
They already have once though. Many of Morrowind’s dungeons were procedurally generated in development then edited a bit after, that was the same engine. Same with Daggerfall altho that was a diff engine.
Very different game but Amnesia: the Bunker has plenty of procedural generation as well.
It’s not at all impossible for one of the largest game development studios to have some procedurally generated, essentially dungeon content. Doing a bit more than the exact same place copied and pasted would be a huge undertaking yes, but if they wanted to they could have. There are plenty of 3D rogue-likes out now as well. Returnal is AAA and haa procedurally generated levels, far more complicated than neccesary for Bethesda to do in order to populate planets in their game about planet exploration.