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bigoofn

bigoofn@beehaw.org
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Check out ViMusic. FOSS YouTube Music frontend alternative.

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It’s fantastic! My biggest gripe about the flat version is how rigid movement feels, which is completely remedied by motion tracking controls.

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I got a VR headset recently and have been having a ball with VR modded games (Subnautica w/ submersed, Gunfire Reborn, Deep Rock Galactic, Fallout 4, etc).

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I believe that isuin fact the issue. However making larger requests will just cause the issue to happen in a slightly different fashion, that will ensure heavier load. It’s largely just a matter have resources that will have to come with hardware upgrades.

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I really enjoyed playing through Muramasa: Demon Blade on Wii. Surprisingly low requirements.

Also be sure to check out https://vimm.net/?p=emulate if you haven’t already. Very reliable.

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Just about any highly acclaimed cinematic games that take away control from the player via cutscenes or by completely lacking fail states thereby bringing the game to a halt until you press the one button they want you to for the illusion of engagement.

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The key to inclusive UI/UX is customizability, starting with a simplified template and allowing the individual user to build from there.

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I wouldnt limit yourself to native linux. Check out protondb.com. You can even use non-steam games through steam for use with proton (or if you’re feeling more technical you could use other tools that are more hands on).

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