dracul104
I mainly program in Visual Studio so I use it’s integration for simple commits, diffs, and checkouts. Anything more complicated than that I head for the command line.
And every single reply to that post is telling them go back to private indefinitely. Love to see it.
Since you mentioned OpenMW I thought I should mention Daggerfall Unity. It’s an rewrite of Daggerfall using the Unity engine, also requiring the original files. The best thing about is that the developers have made it easily moddable and a very healthy modding community has sprung up for it, some of which really make the game feel like what the original developers were going for but had to deal with the technical limitations of the time.
Satisfied Jellyfin user here. I had a Plex server for years but they kept pushing all kinds of new features I didn’t want that just made everything feel slower.