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fnmain

fnmain@programming.dev
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Rust (and Python) developer. Pretty good with the beep-boop computery stuff

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The way I can think of to do this is to make a program called cargo-build-env which reads a file of your choosing with the features and executes cargo, then place that binary in your ~/.cargo/bin directory. Then you can run cargo build-env to build your program

The program can be in any language as long as it’s executable, including shell script

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I was able to. Just expect slow loading times for documents. Other than that, it’s totally possible

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She do be giving off Nilla Wafer energy tho

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Working on a static site generator for a publication coming out of my high school

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Guys the QR code in the image is an actual restraunt menu, the food on it looks delicious. Its making me hungry

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I’m working on a presentation software that uses plain text to make neat looking presentations with relatively little effort. I’m in a Post-AP Computer Science class, and I just finished an assignment using it https://git.nations.lol/grezi/#Hashing Sets Maps.slideshow

Here is where the source code is: https://github.com/StratusFearMe21/grezi-next

(Documentation for how to actually use it is in the GitHub wiki page)

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To be fair, the Bill and Melinda Gates Foundation has spent billions on efforts like eradicating Polio, as well as improving sanitation in some parts of the world.

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+1 for Rust, the learning curve can be pretty daunting, but once you’re over the hump you’ll never want to go back

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Rust gamedev certainty isn’t easy, but it is fun. Bevy doesn’t have a visual editor like Unity does, which makes it way harder to use. But because it’s not bound to any software like that it makes the engine very flexible. Personally, I like Bevy

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