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green_pyroxene

green_pyroxene@lemmy.world
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“it doesn’t need to go over the horizon to disappear in the distance”, but the problem is that it does go over the horizon rather than disappearing, as anyone who’s seen a sunset can attest

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on the French layouts i’m used to, you have to use right alt/alt gr to type @, does that mean i’m untrustworthy? :(

right ctrl is definitely suspicious though

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i quite like Project Diva: Megamix personally

(also that xkcd link is very sneaky lol)

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[“get away rat, you carrier of disease”

“I also carry presents”

“aww”

“it’s anthrax”

“god dammit”](https://m.webtoons.com/en/comedy/safely-endangered/ep-259-rat-/viewer?title_no=352&episode_no=259)

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whichever way pisses off the most people

watch me pronounce it /χäɪf/ (“hyfe”)

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what’s being circumvented here is the encryption of Wii games. the primary purpose of Dolphin is not to decrypt Wii games, it is to emulate them (in other words, make them interoperable with PC hardware, as pointed out later). the circumvention of encryption is a necessary part of emulation, but it’s not the primary purpose.

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well, TJ “Henry” Yoshi, hear me out. an instance of Losing the Game actually has three parts to it: when you start thinking about the Game, when you are thinking about it, and when you stop thinking about it. and together, this forms one complete Game Loss. now usually, it’s when you start thinking that’s important, because that’s the only part that increases your Loss counter. however, sometimes it’s sufficient to keep thinking about it continuously, which allows the player to decide to announce their Loss and make people around them Lose as well. what this implies is that, in the context of a full Game run, any instance where you declare having Lost the Game can “leech off” of a previous Game Loss, which keeps the total count of complete Losses the same. so in conclusion, since that Loss counts in some contexts, but adds no additional Losses in other contexts, we refer to it as a half Game Loss.

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my point was that OP was opposing Geany, a text editor with syntax highlighting, to “real” IDEs with more features. clearly, it’s those additional features that they’re wondering the merit of. (personally, i don’t think it’s as limiting as you’re claiming, but it’s pretty subjective.)

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started using anilist during that time MAL went down in 2018; liked the sleek interface, the choice in rating systems, the GraphQL API… i transfered my data over and never looked back.

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for statically-typed languages, i agree that having powerful static analysis tools can help a lot, but why would you need an IDE just to catch “syntax errors and typos”? any editor with decent syntax highlighting would work for that, right?

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