hand
Futuristic space bum.
My gratitude goes first and foremost to Valve for trying.
Does Lemmy have a LoTRmeme page yet? That was one of the few subreddits that I truly miss lol.
2015 is when GTAV was released (for PC) Yet here we are almost a decade later and now they add anti-cheat…?
I don’t know what GTAV is like currently but the last time I played GTAV:MP it was a total mess. God knows why they didn’t think to add anti-cheat sooner… It’s not like Rockstar are hard up.
Damn, looks like I’m a little late to the party. I’m kinda glad I missed the sale actually because it’s really not something I could justify buying right now.
I hope everyone that has bought one enjoys their Deck 😄
Best guess? Whichever account gave account 6 permission to play their game.
Either account 1, 2, 3, 4 or 5 will be the user that gives 6 the permission to play their game, so it follows they’re the one that (I’m assuming) will get banned also. It’s a good question you raise and I’d be interested to know for sure myself.
Unless I’ve misunderstood; that’s exactly why I asked the question in my original comment. I’ll explain my / the reasoning:
I own a game on a Steam account (A) and want to hack (and evade bans) using another Steam account (B).
I share my library/game from account (A) to account (B) then hack on account B and only account B gets banned… What’s to then stop me from making Steam account C, D, E, F… etc? Absolutely nothing. Hence the double ban.
I stress that if you do share a game / your Steam library with others you trust them explicitly.
Not sure I agree, how else are they meant to prevent the ocean of “It wasn’t me, it was my brother” excuses from hackers smurfing accounts?
I’d recommend (to everyone) that if you’re unsure -or have even the slightest doubt about the person you’re going to give access to your Steam account- to politely decline and play it safe.
I didn’t mean to sound like I was complaining, I was trying to express my surprise.
I said in my comment I’d used a controller to play on PC. When I played Deadlock (a week or two ago) the controls were most certainly not configured (at least not via PC + wired controller) hense the community keybinds.
The only thing I can suggest is; either there has been an update in the last week which has added support or it’s configured for the Deck but not PC+controller yet.
My apologies, when I said released I meant released for public testing / playing (ie, it’s current state).
I’ve played a little with keyboard and mouse as well as a controller (using community settings) and currently it very much feels like it would be difficult to play with a controller (I’d like to stress I’m hoping and happy to be proven wrong about that further down the line).
My surprise was that Valve have brought about a game like Deadlock which currently (to me) feels very much like a keyboard and mouse only game. Again, looking forward to that potentially changing.