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...m...
…when i have a yen for refreshment, i look for the familiar paper sticker that invites me to stop and enjoy the real thing: hecho en méxico…
…your purgatory sounds like a dream sabbatical to me: 100% down for option A, finally an opportunity to do what i want with my life rather than renting it out to FIRE lords for bare survival…
…you can accomplish your goal by calculating running totals based on 4d6 drop low as you roll, then re-assigning the final score(s) in your array deterministically to hit the 27-point limit per the optional point-buy rule, but you’ll have to extrapolate point costs for high and low rolls not included in the point-buy table to make that work…
3 (-14)
4 (-10)
5 (-7)
6 (-4)
7 (-2)
8 (0)
9 (1)
10 (2)
11 (3)
12 (4)
13 (5)
14 (7)
15 (9)
16 (12)
17 (15)
18 (19)
(personally, i hate point-buy and the algorithmic gameplay it fosters: the base rule - choice of 4d6 drop low or standard array - provides an ideal distribution if players commit to their choice before rolling)
…catastrophically hostile UI + overrun with bots…
Percentage Change in (Homelessness per 10,000 Residents)
100 -
{[2022 Homeless Population/(2022 Total Population/10,000)
/
1997 Homeless Population /(1997 Total Population/10,000)]
*100}
…mathematically, it’s identical to the percentage change in homelessness, but published figures are usually homeless per ten thousand residents just to give a more useable number…