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open_world

open_world@lemmy.ml
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This might be what I was looking for all along in a window manager. For the longest time, I’ve been dissatisfied with the drawbacks of both floating and tiling WMs, but hopefully this can deliver the best of both worlds.

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Cuz my mouth and throat feel disgusting in the morning. Eating or drinking right after brushing doesn’t bother me either.

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Good. I can’t think of the curved screen as anything other than a nuisance.

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Actually, it’s just “The X-Files” now.

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I’m really liking the great leaps in improvements and bugfixes!

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I just use GNOME with a few extensions. Works fairly well for me.

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Doesn’t look good enough to be a proper Avatar adaptation. Everything looks too stiff and the animations are weird. The fire effects look less like fire and more like red/orange blobs.

The backgrounds and town architecture look nice, I guess. Assuming you look at them from a distance.

I’ll wait until the reviews come out before I make a final judgment on the game, but I don’t exactly have high hopes from what I’ve seen.

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And the GNOME project doesn’t just use C/C++ right? It uses Javascript for developing all sorts of components and Python for scripting/misc utilties. That’s what I meant by more memory-efficient.

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You know, I’ve always read that COBOL projects still get maintained to this day because the costs of rewriting these projects just are too high. I wonder if there’s a cutoff point where maintaining them starts costing more than the rewrite. I just don’t see how organizations can justify maintaining these projects without these kind of changes forever.

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