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simple

simple@lemm.ee
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Alternate account for @simple@lemmy.world

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That 3% could be a rounding error, “most” implies a much bigger difference, the title should say that half gamers prefer singleplayer games.

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Saw this article before and the title is very misleading. 53% is barely “most”, and the biggest takeaway from it is that gamers age 16-24 greatly prefer multiplayer games while people aged 25-34 prefer multiplayer as much as singleplayer. Those age groups are probably most of the market.

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Give it a year and I bet you could buy it at around $20. !patientgamers@sh.itjust.works.

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Nice to see good reviews after the bad first impression of the gameplay they showed. Maybe I will pick this up after all

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FPS. I actually haven’t liked a single MOBA before I tried Deadlock, I’ve always thought they were too punishing and needed tons of knowledge while combat was weirdly slow paced until the late game. Deadlock fixes these problems for me just by being always fun to play, and you can kind of get away with just following a popular build and shooting enemies without really understanding what you’re doing.

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We’re approaching a cool cyberpunk future but can’t even get wet streets with reflective purple neon signs 😔

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Just wait 'till you get to gold stake

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Someone really watched a show and thought “damn, this is the dark souls of anime”

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It’s not currently down, it seems to be deleted entirely. This was said on the Discord:

“Yesterday, gdkchan was contacted by Nintendo and offered an agreement to stop working on the project, remove the organization and all related assets he’s in control of. While awaiting confirmation on whether he would take this agreement, the organization has been removed, so I think it’s safe to say what the outcome is. Rather than leave you with only panic and speculation, I decided to write this short message to give some closure.

These words are my own. I don’t want to speak for anyone else here, so just remember that while reading.

Thank you to @everyone who has contributed code, documentation or issue reports to the project. Thank you all for following us throughout the development. I was able to learn a lot of really neat things about games that I love, enjoy them with renewed qualities and in unique circumstances, and I’m sure you all have experiences that are similarly special. I’m extending my own massive thanks to our moderation team, who have been here through some rough circumstances and always found ways to make light of it.”

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