thwil
I have decent experience using my own FDM printer and third party services using SLS, I design my own mechanical parts too. I know what you mean and I know joy and frustrations of owning a 3d printer. There’s no arguing that quick turnaround helps design process tremendously. It’s just currently I have to make do without one.
They (JLC) have requirements well specified and automatic rule checker rejects problematic parts. I had several virtual iterations with it before I got my parts dialed in. They should cause no problems.
As for them restarting failed prints, heh. I really hope not. Large machines tend to be loaded to the brim with multiple jobs combined and they are pretty reliable.
From the sound of it they take stuff that would biodegrade naturally and quickly, enriching soil, and instead convert it into plastic that may biodegrade, but very slowly and only when disposed of properly. How is this helping ecology?
So I tried the generator and it seems to be working. I also found out that you don’t really need anything special for C++ to work with pico-sdk, it’s already set up and they just don’t advertise it much. Just add your .cpp files in CMakeLists.txt and it picks them up. Maybe there will be problems later on but so far it’s just like that.
The generator is also a good reference of configuration options, like how to disable/enable exception handling etc.
Amazing. I also have a couple of these and if not for your post I probably wouldn’t have noticed. It’s a bit annoying, but it was cheap.
dude… have you been printing with steel cable instead of filament?