MotD Update

(Tysdagr) No intended publishes today. Goals for the week, 2 Evocati Publishes: We are currently still on plan to release a 3.23 Stability Playtest to Evocati on Wednesday (tomorrow) and goal to have a second Evocati Static Server Meshing test with jump gates enabled Friday. (Jump gates will be functional but full end visuals and gameplay mechanics are not a focus of this build and intentionally not integrated. Players will be autopiloted through the gate between star systems) 👾 PTU Currently Closed 3.22.1 has now been released to the LIVE environment! Read Notes here

For those who haven’t looked into Evocati testing before. Typically CIG will put out tests that are very much stripped down from what will actually be released to the public.

We’ve been down roads before where leaked patch notes led people to believe that some temporary solution for an evo test was the permanent long term solution… only for it to get fixed a week later.

It’s possible that T0 Jump Gates will release like this, but it’s also very likely that by the time we get 4.0 the Jump Gates will be much closer to the plans that they have already released.

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@B1ackmsth @QuadratureSurfer

Curious, I can do 11/12th of the things they advertise. Can you be more specific?

Granted, there are bugs, sometimes a patch corrects some, another one brings some back and add more. Some bugs make a specific mission unplayable, some are just an annoyance.

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