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73 points

What’s healthy for the business long term isn’t healthy for the customer. Remember that.

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36 points

Nor the employees, only the capitalist benefits

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1 point

Right, because a healthy business consists of a sort of zombie corpse leech, not a symbiosis.

The little diner down the street where everyone has a good time every day? That’s not a healthy business.

It is very important that we twist the definition of every word to ensure people understand how bad capitalism is. Language and the ability to think is secondary to the great Revolution Take 25!

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19 points

I really hope these developers create new independent studios and if they ever get offered a big bag of money, they will remember what happened last time. Maybe they will be smart enough to create worker owned studios and not waste huge salaries on useless CEOs.

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2 points

If I ever run a successful company, I am never taking it public, and I hope that I will never accept a sum of money that more than doubles our assets.

I’ve worked in the startup world and seen too many companies fail in all but name when they receive investment money. It really sucks the soul out of a company.

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2 points

I wish more people would create worker owned cooperatives. They might be more resilient and might even be more productive. Of cause the downside is that they don’t make one person very rich.

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8206912/

https://www.researchgate.net/publication/247750384_Cooperatives_Worker-Owned_Enterprises_Productivity_and_the_International_Labor_Organization

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13 points

I won’t bet on that, neither for nor against.

Look at the guy that created Minecraft. He was passionate about his work, had a company that was doing great and with prospect of future growth.

One thousand millions later and the guy checks out a boat load of money and sell off the company: he already had his.

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7 points

It was also his one game. Youd do the same if you were done with it and offered more money than you could spend in your life.

That’s a very different scenario than a studio having released multiple games over a couple decades being bought out.

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