I mean, I can get behind that. It doesn’t increase gameplay complexity and people enjoy having their doggos in different colors.
But adding a whole new mob and items for one specific niche purpose, that increases complexity quite a bit. New players will have no idea what to do with the armadillo drops, without looking it up or being told by that AI narrator thing, I guess.
I’m not saying there shouldn’t be puzzles. I’m criticizing that this puzzle is impossible to solve.
No one will wish to protect their dog and then realize they need to place 6 armadillo scutes in a chair-like pattern into a crafting grid.
Some might try to brute-force crafting patterns with armadillo scutes, but that is not fun.
And just looking up what to do with armadillo scutes, that is not fun either.
Hm, sounds like the opening paragraph to a mod, we should call it “better than armadillo’s” and essentially fork Minecraft into the game we think it should be.
Oh, what’s that? Modders did that with wolves 10 years ago… oh, I’m old.
I think the scutes unlock the wolf armor recipe. It shows up in a corner for a bit and appears permanently in the recipe book
How a player would learn how to get the scutes without outside help is harder to answer