We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

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6 points

So now you’re pro landlord rent gouging?

No, they’re anti Starbucks price gouging. It’s like all those companies taking advantage of a little inflation to drastically increase retail prices.

It might be old and clunky and never repaired

It’s the opposite.

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-4 points

No, they’re anti Starbucks price gouging. It’s like all those companies taking advantage of a little inflation to drastically increase retail prices.

I said Valve is taking 15% more that they don’t have to, they said who cares if a landlord drops Starbucks rent 15%, the consumer won’t save. I pointed out that that means that not just Starbucks is being gouged but also independent stores and places that might actually drop their prices, or not increase them as quickly in the future.

There is literally no way to defend rent seeking. It makes everything more expensive for everyone.

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1 point
*

I’m not defending landlords or rent gouging. I’m pointing out that when production or operating costs become lower in a for-profit entity, they increase their profit margin instead of passing their savings down to the consumer. Welcome to capitalism.

If you can’t see how that connects with the hypothetical scenario of having Valve to take a 15% cut instead of 30%, let me do it for you:

Ubisoft makes a new Assassin’s Creed game. They publish it on Steam, PlayStation, and Xbox. All of them currently take a 30% cut, so they sell the game for $70. Now, suppose your petition to Valve works, and they lower their cut to 15%. Ubisoft is still going to charge $70 to buy the game on Steam, and the only thing changing is that they now make an extra $10.50 from Steam purchases compared to the others.

But, that’s Ubisoft. What about an indie dev? Absolutely nothing different. Microsoft and Sony’s distribution agreements make it a contract violation to have a lower MSRP on a competing platform.

In our current reality, that 15% more-than-necessry fee will never go into the hands of the consumer. You are not being a champion for the consumer by rallying against 30% platform fees, you’re literally arguing to change the ratio of money going between two corporations.

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-2 points
*

Yes you are defending rent seeking behaviour, which is what rent gouging landlords do.

Its not arguing about shifting money between two arbitrary corporations, it’s about shifting money to the people actually creating something, not the people who own the store that sells it to you.

Every dollar Valve gets, is one less that a game developer had to spend on staff and creatives to make a better game.

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3 points

I agree, but could you elaborate on the indie dev part? Why would they have distribution on PlayStation/Xbox?

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2 points

We hate rent seeking. We’ll hate Steam if they raise the profit margin. We’re not talking about rent gouging. Piv’s point is that large publishers dominate the landscape and won’t bulge their prices. This is compounded by Steam’s anticompetitive clause against having a lower price on other platforms. That part is bad. However, the washing machine is well oiled and speedy. Epic’s is the clunky one, unfortunately. The only Steam alternative I’ll happily use is GOG and itch.io, where indies can still publish.

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3 points
*

Thank you. You get it: the whole system is just broken.

Trying to shift that 15% away from Valve is effectively putting it into the pockets of publishers, as the overwhelming majority of video game sales are either developed by large publishers like Activision, or stuck with a third-party publisher that isn’t just going to voluntarily pass the savings on to the consumers or developers.

If I buy a game on Steam, I know that 30% of my money is going to end up in someone other than the developer’s hands. Support the devs by buying the game directly from them or on a lower-fee platform like Itch* wherever possible. Or, if it’s only available on Steam and my money it going to go into some corporation’s pockets, Valve is at least not legally incentivized to milk its consumers for the sake of shareholders.

*But never Epic. For as much as they preach about monopolies, their hypocritical actions demonstrate a clear desire to become one.

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