Why? This has literally always been the case, but now they’re going into it actively telling you that this is the case. Seems like a step in the right direction to me.
It has always been the case yet I’ve seen this urban legend that Valve has some kind of contingency plan that keeps your ownership in case they close down.
It has only ever been word of mouth. A non-binding promise by steam made years ago. It has credence because valve has generally been seen as a rare reputable tech company.
Rattling intensives
(its a joke, i make a Spooky joke. Its literally a thing that was always written in the TOS of steam and every other store. Technically you don’t even own disk games as, when the key server is shut down they are looked forever, and there is no legal way to get around that.
Breaking encryption is illegal in most countries, although nobody is actually abel to do something about it… Maybe Nintendo finds a way…
Technically you don’t even own disk games as, when the key server is shut down they are looked forever, and there is no legal way to get around that.
Depends on the tech they use - back in the day CD Keys just had to pass an algorithm check - nowadays some companies have a remote call to some registration server or rely on platform auth - but the easiest to implement is that old algorithm based approach that just checks it locally.
Because we know of course that the TOS is read by absolutely everyone every time, and not just blindly accepted 99.99% of the time because the consumer has no option. Companies can do whatever they want as long as its on the TOS no one reads. We can’t have any sort of oversight or regulation of things companies do if it’s disclosed in the TOS.
hyper rattling
(I’ve read it… Its not even that long, oh and there are regulations about what is legal in there)