Steam: Here’s a discount.
Epic: You’re not allowed to buy or play any Unreal Tournament games anymore.
Steam: Here’s a sale on a bunch of catered stuff
Epic Games: Here’s a premium game and you cannot purchase it on any other platform because we paid the the dev to take the money and run.
Steam: here’s a platform. We know some corpos won’t release games without DRM, so here’s our in-house solution that’s non-intrusive, but if you don’t want to put DRM in your game, we won’t force you. Want to include a backup installer? Cool. No worries. Oh you don’t have solid internet? That’s cool, if you get the games installed somehow, you can use offline mode indefinitely with no issues, sorry it took us so long to work out the bugs.
Epic: YOU MUST YSE OUR SHITTY DRM FOR ANY GAME RELEASED ON OUR PLATFORM, AND YOU MUST BE ONLINE AT ALL TIMES OR YOU CANNOT PLAY THE GAMES YOU PURCHASED.
https://www.pcgamingwiki.com/wiki/List_of_DRM-free_games_on_Epic_Games_Store
Maybe you should keep up to date a bit instead of making an opinion years ago and not checking what’s been happening since.
Also, offline play has been available for a long time too.
but if you don’t want to put DRM in your game, we won’t force you.
Have you used Steam in, well, ever? It’s literally impossible to release a Steam game without DRM and always has been.
Oh so exactly what Steam did to implant itself and what gamers were complaining about because it would “kill publishers and physical copies” way back when?
The only game I could find that was arguably a third party exclusive for steam was Darwinia in 2005, and they weren’t paid by Valve to do so, which pretty much scuttles the comparison.
If you meant first party exclusivity then sure Valve does that with their own games, as does Epic and others. First party exclusivity isn’t the problem here though, it’s the third party kind instead.
Here is an alternative Piped link(s): https://piped.video/watch?v=5PtU2stZK0M
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source, check me out at GitHub.