How do you call these games that let you macro-manage people/creatures/processes and you can watch your engine run?
Examples are Rimworld, Roller Coaster Tycoon, Factorio.
I don’t like fast action-based RTS, micromanaging games, I just love to create a world and watch it running on it‘s own!
Is there a specific name for this mechanic? And what are your favorite examples?
I don’t know if I would call FTL a process optimization game. One thing I feel like it’s missing is feedback if your process is being optimized or if you just got lucky. With Rimworld, Roller Coaster Tycoon, and Factorio all include metrics that allow you to judge if you’ve made your process better but because of FTLs randomness, it’s hard to determine if you played better or just had better rolls. That said I love FTL and it’s an amazing game.
I’ve played a good bit of FTL and never felt like I knew what I was doing.