For me it’s first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they’re open world. The ability to just quit a puzzle that’s stumped you and go try something else for a little bit is incredibly refreshing.
Don’t see a lot of plain fast paced arena shooters these days. There’s The Master Chief Collection which kinda works but also isn’t, you know, new.
There’s been a huge resurgence of boomer shooters and arena shooters in the last 5 or so years. Off the top of my head I can think of Dusk, Ultrakill, Gunfire Reborn, Nightmare Reaper, Roboquest, Warhammer Boltgun, and new Doom (2016/Eternal), all of which get at least an 8/10 from me. There are many more of various quality.
I’m sorry, I should’ve been more specific: Multiplayer Arena Shooters. I’m a Ultrakill evangelist.
Ah, yeah, PvP shooters. Gotcha. Those aren’t really my domain, unfortunately, I don’t have a ton of recommendations there. Overwatch was pretty good for a while, but wasn’t really an arena shooter, and now can’t be recommended.
Anybody else remember the game Sauerbraten? Or was that all just a fever dream I was having round 2012?
If you’re looking for the Quake brand of arena shooters, I feel like you’re getting a lot of those these days. If you’re looking for the era just after that, which Halo would fall in, I’m also looking for that type of game, so the nostalgia that fuels indie game design is probably only a few years away from delivering us that sort of game again. Maybe that new TimeSplitters or Perfect Dark game will be good.