Some dev updates tldr below. I’m happy iRacing is reinvesting its success back into itself so extensively.

  • iRacing is in midseason development mode for Season 4.
  • New track projects include Algarve, Misano, Mugello, Pukekohe, Lédenon, Zandvoort, and Navarra.
  • Short oval racing additions are planned, and the historic version of Zandvoort will be kept.
  • The art department is upgrading existing content.
  • The rain project is making progress.
  • Teams have been expanded for various developments.
  • The sim engine is being overhauled.
  • The UI framework is getting a redesign.
  • The web team is working on improvements.
  • Plans for new sim systems and a Career Mode experience are in place.
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Lmao God I’m so ready for it. It’ll be utter chaos for sure, but a real challenge that I’m excited for.

I’ve been playing a heavily modded version of Assetto Corsa, and the insane rain effects in the game are mind-blowing.

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