I would make a review thread but it seems like reviewers just started playing, so there aren’t many yet.

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10 points

How does it play on Steam Deck?

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6 points

The early access well for me. Pretty stable graphically. I used the track pad mostly with a few keybound shortcuts

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8 points

You have to use proton experimental to get it to boot, but I’ve been getting a pretty solid 30fps with decent visuals

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1 point

I’d like to find this out too. My main computer is a Mac, so I will likely just buy it and try it out on there, but I hope it works cleanly on the deck.

I read just a couple of days ago that they’re committed to supporting the deck, but as of now I don’t see the supported icon.

I have had issues with some “works great” games - cyberpunk in particular has an issue with things like text size so I’ll try it with the deck hooked to a monitor and with a keyboard and mouse - but I’m hoping that BG3 will work out of the gate,l (so to speak).

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2 points

Liam wrote about his experience with Baldur’s Gate on Steam Deck on GamingOnLinux.

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4 points

Have yet to try but I’ve read you need to turn on proton experimental for it to work. I’ve seen that people are getting roughly 30fps with medium settings and FRS. Also, the final release has gamepad support.

I’m probably going to give it a try later tonight and can update then if you’re still interested.

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1 point

Definitely interested, if you don’t mind providing an update! I’m especially interested to hear how it plays on the gamepad. If it’s not great I might just wait for a time when I can play on PC, but I’d love to jump on it on Deck if it turns out to be a fairly good experience!

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2 points

Running pretty well for me 30-40 fps on mediumish settings. Gamepad works great. It also has cross save so I might pick it up later for ps5.

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3 points

I’ll report back tonight or tomorrow and let you know. Gonna binge on the main PC for a bit with some associates first.

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1 point

Awesome. Enjoy! And thanks. 😁

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2 points

Aight so you’ll need to configure track pads to click on abilities during the turn based combat.

Framerate is good on medium bit there are clear issues with the filtering as textures seem to clip in and out layers per sprite (from foliage spites to the NPCs and players. The result is like a low grade flicker.

I’ll bump it up to high later, but as we know Steam Deck likes to engage surface of the sun with a jet engine mode on AAA games high settings.

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