With every new App published on IOS I wonder again how the financing works. Just through donations, or do you “take one for the team”?

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Ah, ok. For me the bigger deal is that you have to use xcode for iOS development, which only runs on Mac. I think that’s pretty crappy for hobbyists, too.

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Only when working with Swift though, right? I always use React Native for my Apps which can target IOS as well and you can build react native in every environment, I think.

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Oh, yeah, and Flutter, too, I guess

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