Ever get tired of hunting things down for Shattered Pixel Dungeon’s first quest? in v2.2.0, the ghost questgiver will only wander in the exit room, and the quest bosses will be more likely to wander towards the player. This should hopefully cut down on frustration without making the quest feel much different.

You are viewing a single thread.
View all comments View context
1 point
Deleted by creator
permalink
report
parent
reply

Pixel Dungeon

!pixeldungeon@lemmy.world

Create post

This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

Rules:

  • 1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.

  • 2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.

  • 3. Do not use other’s work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.

  • 4. Follow site-wide rules: https://legal.lemmy.world/fair-use/

We have a few title tags for standout posts:

  • [MOD] - Posts by moderators about the community
  • [DEV] - Announcements from a developer of a PD version
  • [OC] - Self-made original content

Sister Communities:

Community stats

  • 306

    Monthly active users

  • 692

    Posts

  • 3.7K

    Comments