We’re heading into a 3 day weekend for most folks in the US celebrating Juneteenth next Monday. So, whatcha playin!?
Newest releases:
- Dordogne (6/13) [PS5, XSX, Switch, PC]
- Crome Boss: Rockay City (6/15) [PS5, XSX]
- Fall of Porcupine (6/15) [PS5, XSX, Switch, PC]
- Layers of Fear (6/15) [PS5, XSX, PC]
- ProtoCorgi (6/15) [Switch, PC]
- F1 23 (6/16) [PS5, XSX, PC]
- Park Beyond (6/16) [PS5, XSX, PC]
I have tried to play Trails FC on Vita a couple of times and not got into it. I am sure it’s amazing but it’s one of those cases where the internet hypes it a lot, but that doesn’t mean everyone is going to like it. I am one of those people who talks to every NPC in the town so I thought I’d love it, but the beginning is slow, and the grid-based combat is pretty slow too. It doesn’t help that I’m 37 and kind of past playing 50 hours of a game I don’t like.
Idk abou the vita version, but on the PC version there is a button that makes the game run faster. I pretty much have it held down all the time, and it makes the game a lot more playable.
I actually appreciate the slow, methodical nature of JRPGs, but I am glad that the developers recognize that as time goes on the repetitive nature of them really wears on more modern players. But that has been a pretty consistent movement in JRPGs to automate and speed up gameplay. It’s an interesting meta for fans of the genre.
That’s good to know. I wanted Japanese script and voice acting so I was trying Vita. Maybe I’ll wait for the Vita to be easily emulated…