We’ve cooked up some statistics highlighting data from the opening weekend following launch and prepared a handy infographic outlining player choices, actions, deaths, and the like. Some inspiration as we head into our second weekend, if you will.

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well, if any previous BG experience tell me, sometimes people just roll with situation instead of reload when they try to steal stuff and get busted then forced into fight or die situation, which leads to big fight in town and stick through their decisions. Unless the graph means the actual conversation choices not the end result.

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