That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?
I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.
Given that its the same engine over and over and over again; I don’t think they put that much work into making it extensible anymore. “It just works.”
Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.
No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.
Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.
It’s not optimal either way, but the former I can work with and the latter I can not.