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3 points

Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.

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1 point

Sure but I wouldn’t call

making their games as extensible as possible

hard work since it has always been like that.

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4 points

It absolutely is.

If you don’t make extensibility a core philosophy every step of the way, it disappears very quickly.

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1 point

Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

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