Half of the data is made up and from the future
Expecting growth to keep up forever is investor nonsense, but it is very relevant that, up to 2021, mobile games which are largely based on the freemium model have overtaken the rest of the industry by far. Console and PC games are now a secondary market, which is sad to see.
It’s the same for piracy, you can’t expect people that don’t have the money to play games that they have to pay for. Nothing beast free when you just have a phone or chrome book and download a game or play embeded after watching ads. The graph didn’t tell you where the money come from or the avg dollar spend per player.
The graph and tables are for total revenue across the industry and they even separate ad revenue into a different category. What this shows is that freemium is more expensive than paid at this point.