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16 points
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There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.

There’s a major NPC whose story line gets broken beyond repair in multiplayer if you don’t do things just right. This is only a few hours into the game.

I don’t think I’m setting a very high bar here.

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17 points

Compared to a lot of Triple-A games out there, it is polished.

It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.

It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.

I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.

But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?

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10 points

Scope is not an excuse for bugs and I’m tired of people making that argument. If they couldn’t deliver this scope as a polished game, maybe they should have reduced the scope.

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17 points

Gonna be real with you, this is a terrible take. I’d much rather have games pushing boundaries at the cost of some bugs rather than a bunch of the same old regurgitated elements over and over to be safe.

GTA3 had plenty of bugs, the Purple Nines glitch being particularly infamous. Literally nobody out there is saying “wow, I wish they’d stuck with the top-down style games instead of going 3D because this bug has seriously inconvenienced me.”

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15 points
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We wouldn’t have any games with the stardards you’re suggesting. I think you’d be hard pressed to live up to them yourself, if I’m being honest.

No product is without it’s faults and flaws.

I’m sorry you happend to be one of the people that got that bug.

If it’s as big a deal for you as it sound like, I’d recommend getting a refund. It’s as simple as that.

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7 points

I would rather have bigger scope but less polish

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