Starfield’s art direction is painfully boring. I’ve ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn’t have an artistic vision, they just slap shit together in whatever way won’t explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There’s no way you could have made more intensely bland, vague, inoffensive rendition of space. There’s no “punk” anywhere to be seen, though.

: p

I can’t believe they made this shit instead of TES Six. It’s like every 2010s space show that got cancelled half way through the first season.

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30 points

I find it absolutely awesome, the game has the same “just one more quick adventure… oops 5 hours have passed” effect as TES games, but in space. I think I’ve also spent 3-4h in the ship editor at this point.

I’m probably a very boring person

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Hexbears will like it once the Soviet mod comes out.

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16 points

It’ll happen. There have always been a ton of Commie and Anarchist mods for Beth games.

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11 points

I’m honestly suprised there is no overt cosmonaut art present in the game or even a “evil” russian faction or whatever, just a weird cult so far and “scavengers” (i.e. disenfranchised people scavenging on the remnants of corporate space to survive capitalist space hell )

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Can’t wait for that tbh

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21 points

Hey, I’m glad you’re enjoying it. If you’re having fun with the game that’s awesome. My objections are purely my own. Post some pictures of your ship, show off your ride!

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12 points

Behold, the result of 4 hours of careful ship design: https://imgur.com/a/ZbfD8tN

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10 points

I love it! I like the squared off design and off-center cockpit. Industrial millenium falcon! It’s cool to see space ships that don’t feel constrained by the need to look aerodymanic.

What kind of jobs are you focusing on? Cargo? research?

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7 points

Thicc

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I’m enjoying it a ton too. It’s what I wanted no man’s sky to be. Feels good to finally have a space sandbox to play in.

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6 points

Have you checked back in on NMS lately?

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I have, about a year or so ago. Did the capital ship stuff. I played it at release too for a while. I’ve been to who knows how many planets, over 50 for sure. Made some bases. Everything looks like butt and I just don’t really feel like I’m exploring anything. It’s just not for me.

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weird, i got to the “how to control ship” tutorial and turned it off because i couldn’t make myself care.

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3 points

I’m seeing a lot of people saying that it gets better 10-12 hours in once you get an understanding of some of the systems and learn how the game works, but that’s a lot of time investment to figure out if you actually enjoy something.

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yeah it’s hard to push through not giving a shit about the plot or the mass effect-ass plot hook it starts with. had a similar problem with fallout 4 as well but at least you could wander off instead of i guess having to fast-travel between areas like the first witcher

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