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4 points

AAA games are part of the problem.

When I have a chance to play a game, I’d like to play a game. Not have 2-4 hours of tutorials, 30 minutes of a cool story and then 5-30 hours of pointless side quests.

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-4 points

Blah blah blah blah this game doesn’t suit my taste so the hobby is dead and going to collapse at any second.

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2 points

I didn’t say that at all.

I think there is a problem with over-tutorializing in AAA games. I don’t think they are going away, or the hobby will collapse. I just think of the opening experience of Elden Ring versus Jedi Survivor. One puts you in the action and has a 30 minute optional tutorial dungeon, the other has tutorials pop up four hours in the game.

I don’t play for long stretches, maybe two hours at a time. It’s not satisfying for me to play a game three or four times and still be in tutorials. For me AAA games are the absolute worst at this.

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