I entirely agree, if fascists are to be portrayed at all it should be as buffoons and idiots, because nobody will want to be seen as a buffoon and idiot.
Which is why my biggest critique of 40k will always be James Workshop are too much of cowards to let another faction be a decent fucking foil for the satire of the Imperium. So long as the fash-inclined fans can circle back around to “Well the Imperium may be bad, but it’s worse everywhere else!” you’ve lost as a satirist. Stop ass-pulling Ws for the blueberries so they always come out on top smelling like roses so you can sell more toys, and actually stand by the idea that there is a viable alternative to human fascism in your fictional setting; instead of leaving that to the interpretation of the most media illiterate people in the history of the concept.
They had a chance with the Tau but then went full gommulist mind control and sterilization of humans. I’d argue the Eldar are still probably better since they more or less have FALGSC, and them not caring about the lives of the xenocidal fascists doesn’t make them evil, it makes them correct.
I have a soft spot for the Orks. Yes, they’re brutal and violent, seemingly without much reason, but I think they’re just vibing with the senseless brutality of the rest of the galaxy. If everyone else was more chill I bet the Orks would be hanging out, partying, fixing up machines for fun, building skateparks and rollercoasters, that sort of thing. They seem like they have the least amount of overt malice or ambition for power. They’re in it for love of the game, and I think there’s an argument that that makes them the least worst out of all of them.
One. The Eldar do have a superior society than the Imperium of man so I agree on that front.
On the other hand even with some of the darker aspects the T´au as a faction are still a much better society than the IoM with a focus on collectivism and unity. Like being a human auxillary/civilian on a T´au controlled world is vastly superior to living in the hellhole that is the IoM.
I don’t disagree with your assessment, but I’m sad that the 40K universe can’t be interpreted for what it is. The whole point is that there are no good guys, only flavors of galaxy-scale horror. It makes sense from a game design standpoint because you’re supposed to give up the idea that you’re furthering a righteous cause or participating in an evolving narrative. You’re just controlling an army against another army in one of countless battles that have no real consequence because there’s always another army and another battle. They state it right up front: “In the grim darkness of the far future, there is only war.” In that context, there can’t be any good guys, just different factions in an endless struggle.
But yeah, they don’t do a good enough job of reminding fans that the Imperium is only relatable because it has a human face, and is otherwise indistinguishable from any of the other factions in terms of being comically evil.
The whole point is that there are no good guys, only flavors of galaxy-scale horror.
The most common result of that presentation is consumers choosing the most “based” of bad guys with the most exciting aesthetics and slowly seeing those bad guys as the good guys after all.