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95 points

Guessing it’s about Unity changing their royalty structure.

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91 points

Which is kind of weird because most C# devs aren’t doing games.

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13 points

Yeah. Maybe c# game developers will drop. But they’re actually a drop in the ocean.

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43 points

Surely other engines use it? I know godot supports it. Not to mention half the business software of the world (pre cloud) seemingly built with it. etc

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49 points

Unreal, Unity’s primary competitor, doesn’t. Mainstream gamers seem to only know about the two. Anyway, it’s a meme. I use C# for exclusively boring corporate stuff, and will continue.

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-7 points

Oooh, I bet they will! They’re probably salivating about it.

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9 points

It’s a joke built in hyperbole for sure. A lot of my friends are C# devs they’re not going anywhere.

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8 points

A whole lot more than game engines uses C#.

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5 points
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1 point

Doesn’t Excel mainly use C#?

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3 points

You can access the Excel scripting engine from C#, but this is more of a case of C# supporting Excel than the other way around. (And you will really not want to do it if you just have to read and save data in excel files.)

Excel mainly uses VBA.

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2 points

I doubt they went away from VBA. While I do use C# any time I can, I can’t say the same thing for Excel. I do know there are ways to do interop, and it’s not great. Office file formats and interop have always been… awful.

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