The recent Resident Evils, Death Stranding, the upcoming Assassin’s Creed, etc. The iPhones are basically powerful enough to play current gen console titles at 4K with raytracing.
The assumption is that a lot of other AAA publishers will join in because the platform’s installed base makes console install bases look quaint.
The iPhone is not anywhere close to being able to play any AAA titles at 4k with raytracing, what are you smoking? Cause I want some… just cause it’s running at a 4k res with some sort of “raytracing” activated does not equate to anything near what the lame ass consoles can do, much less a PC with a decent GPU. It’s just not the same when it comes down to the rendered frames being compared.
A mobile port is just not even in the same ball park.