45 points

I’m more curious about the fact that all the phones quietly added support for 4K 60 DisplayPort to the USB C port.

DisplayPort, plus the new game porting tools, plus hardware ray tracing and all of the console games ported to iOS - Apple appears to be getting ready to compete in the console gaming space.

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14 points

Wow interesting. I was about to ask how they’re supporting 4k60 DP on the models limited to USB 2.0 speeds and how that all works. I decided to look it up though and found this comment;

"The USB Type-C connector allows for up to four high-speed differential pairs, which can be allocated to different protocols. For example, you could implement 5Gbps or 10Gbps SuperSpeed USB using two of the pairs and use the other two for dual-lane DisplayPort. Alternatively, you could have all four pairs used for quad-lane DisplayPort to drive high-resolution or high refresh rate displays.

Notably, there are dedicated USB 2.0 data lines on the USB Type-C connector that are always available, no matter the configuration of the high-speed differential pairs.

So in this case Apple just had to connect their existing USB 2.0 interface to those dedicated pins and run the new DisplayPort interface to the high-speed differential pairs. For the 15 Pro models, it may actually more complicated since they might need to add multiplexers to switch the differential pair lines between the SuperSpeed interface and the DisplayPort interface as appropriate."

(Source is Needleroozer on MacRumors.com, thanks random Internet stranger)

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9 points

I mean, don’t they have a vr headset these days? Gaming is one of the biggest consumer use cases for that, so maybe that’s related?

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1 point

The Vision Pro is a fully standalone, like the Quest headsets. The OS is similar to iOS though, a “lite” version of the headset that is tethered to a high end iPhone might be possible.

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2 points

all of the console games ported to iOS

Which games do you mean?

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-5 points

The recent Resident Evils, Death Stranding, the upcoming Assassin’s Creed, etc. The iPhones are basically powerful enough to play current gen console titles at 4K with raytracing.

The assumption is that a lot of other AAA publishers will join in because the platform’s installed base makes console install bases look quaint.

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9 points
*

The iPhone is not anywhere close to being able to play any AAA titles at 4k with raytracing, what are you smoking? Cause I want some… just cause it’s running at a 4k res with some sort of “raytracing” activated does not equate to anything near what the lame ass consoles can do, much less a PC with a decent GPU. It’s just not the same when it comes down to the rendered frames being compared.

A mobile port is just not even in the same ball park.

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1 point
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22 points

I’ve never heard “by-the-book” in reference to technology before lol

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6 points

by-the-fucking-manual?

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0 points

what manual

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8 points

its a reference for reading the fucking manual

i guess im old

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3 points

Hopefully this one?

https://www.usb.org/usbc

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17 points

Arstechnica coule just read the EU regulation and write this months ago.

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12 points

This is the best summary I could come up with:


Apple had been signaling for months that it intended to switch ports, at least in part to conform with new regulations from the EU and elsewhere that required them to do it.

We can confirm that these early reports were incorrect and that iPhones have completely standard USB-C ports that work just fine with all existing USB 3 and USB-PD (Power Delivery) compliant cables, chargers, and accessories, just like Apple’s other devices.

We’ll still need to test the phones to know for sure how they’ll behave with different things plugged into them, but all of Apple’s official authentication-chip-less USB-C chargers and cables quietly had their compatibility tables updated this week to include all iPhone 15 models.

Love or hate Apple, the company’s nickel-and-dime approach to cables, dongles, and chargers primed people to believe reports like this.

In the last few years, Macs have stopped coming with charger extension cables, iPhones have stopped coming with headphones and chargers at all, and new Macs and iPhones required evermore USB-C and Lightning dongles if you wanted to keep using older ports (some of these changes were made under the banner of “sustainability,” though Apple is happy to sell you all of these things separately).

It didn’t strain credulity to suggest that Apple could bring a universal charging port to the iPhone in a way that would still require Apple-licensed cables to get the best results.


The original article contains 558 words, the summary contains 232 words. Saved 58%. I’m a bot and I’m open source!

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11 points

at least in part to conform with new regulations from the EU

Yeah, sure, “in part”. Totally not only and solely because of that.

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3 points

“By the book…”

Yeah, lets wait and see because nothing apple touches is by anything but apples book! But then the whole USB C shambles is such a mess its hard to know if its crappy cables or companies being aholes because my ipad will charge with 1 cable, but not another, yet both charge my pixel fine.

But then i’m not spending £ks on an iPhone anymore when they seem to be following google’s book and have separate departments that never collaborate so you get garbage software! 😡

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Maybe they’ll come with something like “For safety, charging with non-genuine USB cables has been reduced to 1W. Please consider buying genuine Apple charging cable or pay just $2.99/month to unlock full speed charging with generic cables. Thank you for choosing Apple.”

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3 points

They’d probably bundle the full speed generic cable charging with AppleTV subscriptions too.

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2 points

The EU already banned that because they knew apple might pull a stunt like that lol

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2 points

I highly doubt they’ll do that as they’ve had USB-C on their iPads for a few years now already and haven’t. I’m using Anker/other cables I got for 1/3 the price of Apple’s and they work just fine at proper speeds.

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