How did we get here?

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49 points

This may be a shocker but games on the same level of scope as Cyberpunk 2077 take years of effort to make. We simply cannot pump them out as fast as consumers and shareholders demand their release.

Hello Games had a similar issue with No Man’s Sky. Ubisoft also did with both Division games.

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8 points

It had seven years of development before it’s initial broken release.

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8 points

That’s not as long as you’d think anymore, it’s why the bigger studios have massive teams working on multiple games at the same time

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3 points

It might not be the best move to hype and sell it to such degree that seven years of development time is not enough. Got too ambitious I guess.

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1 point

its long enough to not have police or cars in races magically teleport behind you every time you look away.

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24 points

Hello Games had a similar issue with No Man’s Sky.

Having played at release, Hello Game’s issue was much less “large scope games take long to make” and much more “we explicitly lied about features that are strictly not in the game”.

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5 points

Features that had to be cut because they lack the time to implement it, so basically “large scope games take too long to make”.

One feature was also removed because of player feedback, so the issue there is talking about features before they were tested. This issue stems from their lack of PR expertise, but it means they weren’t lying when they said it.

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6 points

Except weren’t they still promoting those features at launch? And they had taken preorders before review embargoes were lifted.

Both No Man’s Sky and Cyberpunk both had dishonest marketing and significant bugs. Call me crazy, but if a game isn’t ready to launch, it shouldn’t launch. The developer sets the launch date, and if they didn’t give themselves enough time, it’s not reasonable to ask the people who have paid for he thing as advertised to wait because they couldn’t deliver the features as promised.

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1 point

I mean ubisoft had the problem with all their games. Wait a year before buying a ubi game. It will be fixed and half price

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1 point
*

yes yes, its the awful customers fault for wanting a product they’ve been lied to about.

God damn big bad evil customers!

Jesus fucking christ, the amount of corpo white knighting these big games get…

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2 points

Literally. Gamers be like

“No more crunch culture! Take your time and release when it’s ready!”

also

“Why do games take so long??”

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