(now with corrected week count)

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4 points

I happened to play freshly bought My Lil’ Everdell.

It is marketed as a kids’ game, but I can confirm there is space for a little bit of strategy.

The game works well both multiplayer and solo, and it can also be added in fewer player counts to raise the tension a little bit

I already had few ideas for variant that would raise strategic decisions one can make, but I’ll need few more playtests to throw it into the BGG forum’s variants thread.

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