(now with corrected week count)
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I happened to play freshly bought My Lil’ Everdell.
It is marketed as a kids’ game, but I can confirm there is space for a little bit of strategy.
The game works well both multiplayer and solo, and it can also be added in fewer player counts to raise the tension a little bit
I already had few ideas for variant that would raise strategic decisions one can make, but I’ll need few more playtests to throw it into the BGG forum’s variants thread.