Developing it for PlayStation would assuredly mean a delay, or lots of bugs
2 points
I’m not worried about the bugs so much as I’m worried about the half-arsed mechanics Todd slipped in here that Bethesda really doesn’t know how to do properly (crafting, base-building, romance) that’s outside the scope of their skills.
I fear it’s gonna be “Todd Howard Tries To Clone No Man’s Sky, Mass Effect, And The Sims - But In SPACE! - And Fails Miserably”.