Everyone just loves untested forced updates. /s
Funny, on release day, I got downvoted for pointing out they pulled a Blizzard/Overwatch 2.
Half-baked release with missing content and no new content? Check.
Release removes previous release, a game that was at one time a paid game? Check.
I feel like Valve gets way too much of a pass here on this for just being Valve.
Because it’s nowhere near the same. Is it a bad release? Yes. Is it overwatch2 bad? No, not even close.
For the example: even tho it’s true that CSGO used to be a paid game, it had been free for 5 years and before that it was 15$, not 40 or however much was ow.
Cs2 comes with a whole new engine which changes a bunch of things, unlike ow2 which is just an upgraded version of the same stuff; same errors, same stuff, basically.
OW2 also made everything in the game more expensive to buy. Etc.
For the example: even tho it’s true that CSGO used to be a paid game, it had been free for 5 years and before that it was 15$, not 40 or however much was ow.
I think you’re missing the point. It doesn’t matter what the price point was. People paid for these games. The game going “free” isn’t a valid justification for being like “its okay this product you paid for is being taken from you.”
Would you feel the same about any other product in your life? Why is it justified when that something you paid for being taken from you is “a game.”
Cs2 comes with a whole new engine which changes a bunch of things
Yeah, a lot less content than CS:GO and no new content. Seems like they could have let it bake longer before release.
So at what point (in your opinion) does it become okay to discontinue a paid game? Are they supposed to still be running servers for games from 1997, so the 2 people who still remember it can occasionally log into the dead matchmaking service for nostalgia? Obviously this is a ridiculous example, but if your answer isn’t “Yes, they should”, then that means there’s a point somewhere between that and now when it’s okay to shut down the service, so where is that line?
How is the game becoming f2p equivalent to it being taken away from you?
Do you feel the same every 2 years when the new wow expansion releases and the previous one becomes free?
Do you feel the same whenever a product you bought for full price goes on sale?
So games should never go free or even discounted because someone else paid full price ten years ago? That’s just stupid. Let alone, CS2 is essentially a new game that’s being released for free. Your only valid complaint is the content, maybe. Maybe they plan on releasing content and had focused more on quality during development.
Im feeling the same for every product the broke at one point in my life, for every food I have digested and for all the DVDs I bought in the early 2000s… things change and to have played $15 10 years ago for a game that is now f2p is nothing to cry about. Especially because you can still play it.
Is it a bad release?
Uh is it? It literally has the 2nd highest concurrent players of any game on steam ever. it made what, 40mil in a few hours. Sure some old players are a little mad, but that is literally unavoidable, and I don’t think they are dropping the game, just complaining.
There’s a difference between bad and unsuccessful. It’s still a good game because despite all the people complaining about all the lost shit, most of it wasn’t being used that much anyway. Plus, unlike OW2, cs2 will get back all the stuff lost back and then some. So yeah, it’s gonna be fine.
By your own argument, CS2 is worse than Overwatch. CS2 removed over half of the maps, features, and the gameplay is way worse. Overwatch gameplay was pretty similar, although switching to 5v5 has its problems. It ran the same on the same hardware. The biggest change was the economy which doesn’t affect gameplay. I feel like I completely lost access to CS, but I played OW2 for months until the gameplay problems with the meta became more apparent.
Funny I consider OW2 a better upgrade than CS2. But maybe because OW1 had a worse starting point. The game needed a total rebalancing and that was what OW2 was about. Yes it’s not something they needed a “new” game for but it still made the game 10x more fun for me. CS2 doesn’t seem like it’s provided any rebalancing at all, feels basically just like a visual update (which OW2 also had). As a super casual player that only played a couple hundred hours years ago, I can’t really tell the difference with the new engine (besides smoke mechanics) so the changes feel way less dramatic. But I’m definitely having fun revisiting CS. Also I can see why people would be more mad about OW2 monetization because CSGO has always farmed people for money whereas OW1 gave a ton of free skins. Now they kinda feel like they’re at the same level 🫤
OW1 was better in every single aspect. A lot of new interactions make no sense, there are way too many animations now with the new heroes and the matchmaking and ranked system is broken. That is on top of the completely asshole move to F2P with the deletion of the objectively better paid predecessor for players who paid for it…
I’ve been having a ball with CS2, and I think releasing at it as a separate game to CSGO would only fragment the player base.
Sure, but a fragmented player base impacts Valve’s bottom line more than anything else, so I don’t understand why this is an argument.
Oh no! A few thousand players will stay on the old game while the new one will still absolutely dominate the charts because people like new and novel.
Genuinely, who would that deeply affect outside of Valve trying to make sure the player base is all on the current game to make the most money? Why are we defending business practices that are clearly aimed at making the most profit at the expense of customer service?
Weren’t we all supposed to be Valve fans because we expect better of them?
Its not true. A fragmented playerbase hurts everyone. I was there in the Source vs CS 1.6 days. Source and 1.6 were basically completely seperate communities, which were only really unified when CS:GO came out.
Imagine getting the new CS only to find out all your friends refuse to move to the new game, so you have to go there too if you want to play with them and learn everything anew just when you learned the ropes in the new game. A terrible new user experience, which hampers growth, which leads to a dying game.
Updating a hugely successful game is always difficult. Should you cater to the “old guard”? Absolutely. But when they are a contentious bunch who hate change, you just have to force them, or they will paint themselves into a corner, completely isolating themselves from new players. They would probably see this as a win too: no annoying “n00bs”.
This would be exactly the situation that developed between 1.6 and Source.
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